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Rodrigo Soria
Rodrigo Soria
FREELANCER
São Paulo, Brazil

Summary

Highly skilled and creative 3D Artist with over 15 years of experience in the national and international markets, specializing in art direction, visual development, and 3D modeling for the game industry. Proven expertise in crafting high-quality characters, environments, and assets, with a strong focus on look development and PBR texturing.

Recognized for both technical and artistic excellence, my work has been featured in industry-leading publications, solidifying my reputation as a reference in the field. Currently working as a freelancer, I provide high-impact visual solutions, lead multidisciplinary teams, and ensure the artistic and technical quality of every project.

Seeking challenging opportunities to leverage my expertise in 3D game art, contributing to innovative and engaging gaming experiences.

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Main Skills

Art Direction & Creative Leadership
Visual Development & Look Development
3D Modeling (Hard Surface & Organic)
Character Design
Environment Design
PBR Texturing
Lighting, Shading, and Rendering
Pipeline Optimization
Workflow Efficiency
Team Management

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Details

3D Modeling: Maya, ZBrush, Softimage, (Hard Surface, Organic, Low-poly)
Look Development: Substance Painter, Marmoset Toolbag, Photoshop
Texturing: PBR Texturing, Texture Baking, UV Mapping
Lighting & Rendering: V-Ray, Arnold, Unity HDRP, Keyshot
Game Engines: Unity
Art Direction: Visual Development, Style Guides, Creative Leadership
Project Management: Pipeline Optimization, Workflow Efficiency, Deadline Management
Team Leadership: Team Management, Mentoring, Communication

Skills

Lead 3D Artist3D ArtistCharacter ArtistLook DevelopmentTexturingLightingRendering

Software proficiency

Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Softimage
Softimage
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Unity
Unity
TopoGun
TopoGun
Marvelous Designer
Marvelous Designer
V-Ray
V-Ray
UVLayout
UVLayout
Arnold
Arnold

Productions

    • Movie
      Free Fire
    • Year
      2020
    • Role
      Lighting and Render Artist
    • Company
      Vetor Zero
    • Mobile Game
      War Heroes
    • Year
      2017
    • Role
      Lead 3D Artist
    • Company
      Wildlife Studios
    • Mobile Game
      War Machines
    • Year
      2016
    • Role
      Lead 3D Artist
    • Company
      Wildlife Studios

Experience

  • Lead 3D Artist at Wildlife Studios at Wildlife Studios
    São Paulo, Brazil
    June 2015 - February 2019

    He was responsible for two games of the company, War Heroes and War Machines. As a Lead Artist, my role was to give an incredible visual experience to our users.

    I was responsible for all the quality of the games, in all possible artistic areas.