MetaStar Strikers - Character
Hey guys!
I'm excited to share more characters we developed for the MetaStar Strikers game, in collaboration with Volt Games. In this project I was responsible for the complete structuring of the visual mechanics of the characters, including sharing meshes, UVs and textures.
I developed an efficient pipeline that allows all characters to use a common base for body, textures and rigging. The central concept was to create a modular system, enabling the exchange of accessories and shapes, which not only enriches visual diversity, but also optimizes the development process.
I look forward to applying this experience to future collaborations with gaming, advertising and film studios. I believe that my ability to create efficient solutions can add significant value to creative projects.
I hope you like the results!
MetaStar Strikers - Character Goal Keeper
MetaStar Strikers