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MetaStar Strikers - Character

MetaStar Strikers - Character
Hello everyone!
I am excited to share the first character study I developed for the game MetaStar Strikers, in collaboration with Volt Games. In this project, I was responsible for the complete structuring of the visual mechanics of the characters, including the sharing of meshes, UVs, and textures.
I developed an efficient pipeline that allows all characters to utilize a common base for body, textures, and rigging. The central concept was to create a modular system, enabling the swapping of accessories and shapes, which not only enriches visual diversity but also optimizes the development process.
I am eager to apply this experience in future collaborations with game studios, advertising, and film. I believe that my ability to create efficient solutions can add significant value to creative projects.
I hope you enjoy the results!

MetaStar Strikers - Character

MetaStar Strikers - Character

MetaStar Strikers - Character

MetaStar Strikers - Character

MetaStar Strikers - Character

Game Play